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Application level Now the obtain abstract knowlge nes to be appli to solve specific practical problems. An important skill at this level is the use of knowlge in new situations, outside of training scenarios. To do this, the student can use a demonstration, experiment, explanation, calculation. Examples of tasks: apply the rules of the board game to make a move, demonstrate the paths of the parties' advance during the 1917 revolution on the map. Level of Analysis At Level 4, students are able to break down complex ideas into their component parts, understand the organization and relationship of parts, use critical thinking, and can find logical errors.
To do this, students perform various operations with knowlge: break, contrast, compare, differentiate, draw whatsapp mobile number list conclusions. The ability to analyze is important for decision making. Examples of tasks: determine the situation on the field of play to select a further strategy, identify the causes of the 1917 revolution. Synthesis level If the main goal of the previous level was to learn how to divide information into parts, then here, on the contrary, you ne to learn how to combine it. and concepts through generalization, development, grouping, planning.
Examples of tasks recognize the opponent's chess strategy bas on his moves, create a group project about the events of the 1917 revolution. Assessment level At the highest level in Bloom's taxonomy, the student makes judgments about ideas or methods bas on criteria that they can formulate on their own or on the basis of available data. the material, the accuracy of the conclusions, sees the difference between facts and value judgments. Examples of tasks: evaluate the advantages and disadvantages of the appli strategy in a board game, find truthful and false among the given judgments about the 1917 revolution.
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